maskormenace app
Trigger warnings: Death, sexual assault, child abuse, substance abuse and overdose, suicide, other violence
Additionally, spoilers.
〈 PLAYER INFO 〉
NAME: Chinatown
AGE: 30
JOURNAL:
beachland
IM / EMAIL: pls just PM / PM pls
PLURK:
shramp
RETURNING: No (new player)
〈 CHARACTER INFO 〉
CHARACTER NAME: Joseph Kavinsky
CHARACTER AGE: 17
SERIES: The Raven Cycle
CHRONOLOGY: End of The Dream Thieves by Maggie Stiefvater
CLASS: Villain
HOUSING: Open to random roommate assignment, with informed consent of the other players; preferred location is De Chima, Virginia
BACKGROUND:
COMMUNITY POST (VOICE) SAMPLE:
Thanks for reading /fiery elmo
Additionally, spoilers.
〈 PLAYER INFO 〉
NAME: Chinatown
AGE: 30
JOURNAL:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
IM / EMAIL: pls just PM / PM pls
PLURK:
RETURNING: No (new player)
〈 CHARACTER INFO 〉
CHARACTER NAME: Joseph Kavinsky
CHARACTER AGE: 17
SERIES: The Raven Cycle
CHRONOLOGY: End of The Dream Thieves by Maggie Stiefvater
CLASS: Villain
HOUSING: Open to random roommate assignment, with informed consent of the other players; preferred location is De Chima, Virginia
BACKGROUND:
By age 17, Joseph Kavinsky is the littlest drug dealer that could, operating out of small town Henrietta, West Virginia. He is also a master forger, thanks to the uncanny magical ability he possesses: dream theft, or the ability to use the flow of spirit energy along 'ley lines' to pull objects out of his dreams.
Of his life before that, Kavinsky's personal history consists more of a dramatic production than of definite facts. What anybody knows about him is rumors, most of them seemingly based on his own bragging rights and a certain psychopathic mystique, anecdotes that sometimes contradict one another. They say he comes from New Jersey, and his accent reinforces as much; they say he's Bulgarian, and his taste in music serves as confirmation. They say he was born into wealth, and the fact that he attends a preposterously selective and expensive private school, Aglionby Academy, seems true enough to that. He lives in a mansion with his mother, verified by a professional hitman, The Grey Man, who breaks in in order to investigate the nature of Henriettan magic. Mrs. Kavinsky features in a state of disarray. She has nice eyelashes, but she's bent over a toilet bowl, throwing up or crying or maybe both. There are rumors about her too: that she used to be a model, that she's as fond of cocaine as her son is.
The rest of the construction of Kavinsky's family heritage is sometimes flashy, often creepy, highly sordid no matter which version of it you buy into. Most prominently, his father is said to be a Bulgarian mobster, with ties to corrupt law enforcement that may have bought Kavinsky leeway with the West Virginian police. Oddly, this is diametrically opposed to other rumors Kavinsky has rallied about himself: that he once got caught for drag racing, flipped the judge the bird and told her she'd never catch him again, laughed like a maniac as they crushed his car into a cube in front of him, and then splashed some radar-absorbent paint across the ass of his next hot ride. The reality is probably somewhere in between. Criminal ties are inevitable for cocaine addicts, and the Bulgarian mafia is as likely a source as any other; little doubt, his father had ties and ran a lot of business. If he was deeper involved, neither Kavinsky nor his mother were, apparently, deeply entangled enough to be worth watching once they moved out of Jersey.
The circumstances under which his parents separated are mired in a whole different mess of glorified and frequently contradictory stories. Teenagers across Henrietta believe that Kavinsky tried to kill his father and was consequently banished from New Jersey. However, it's Kavinsky's private boast to a temporary companion, Ronan, that he killed the man and perhaps even replaced him with a dream clone. This seems to some degree unlikely, as the only human dream clones seen throughout the novel are depicted as somewhat simple-minded; furthermore, that Kavinsky's proclaimed favorite forgery is another boy their age, servile and permanently stoned, considerably less sophisticated than an adult man with numerous personal connections and lucrative business acumen.
Oddly enough, Kavinsky makes a vague attempt to justify his attempt on his father's life. Odd because he rarely seems concerned with justice in any sense. Asked about the altercation, he claims that his father had tried to kill him. He smiles when he says this, and Ronan recognizes something markedly sexual about the look. Taken with the fact Mrs. Kavinsky moved with her son out of her husband's home, it's as evident as anything that abuse occurred at least once in the household, snowballing into violence. However, since coming to West Virginia, the worst that Kavinsky could say is that his mother screams at him. His solution was, apparently, to tranquilize her with pills in her smoothies.
Armed with this legacy and magical sparkle superpowers, Kavinsky launches himself into being one of the primary villains of The Dream Thieves. He is also quite possibly the worst child in all of Henrietta.
He has been stealing impossible drugs out of his dreams, selling them, leading a group of elite cronies, producing illegal fireworks, blowing up cars, and throwing parties since he was a freshman. While tales of Mr. Kavinsky senior's death may be exaggerated, it is concrete truth that other kids have died because of him. A highschooler from three counties over overdosed when he was fifteen, and it's as likely as not that his favorite forgery, Prokopenko, had originally died the same way. His reputation among public schools in Henrietta include the ability to provide fake drivers licenses for minors, stimulants for those exam week, and pain for masochists and thrill-seekers. Kavinsky's life is a music video: drugs, sex, and cars, kindly ignoring the fact that nobody (I think) shoots music videos in sleepy West Virginia. It is under such circumstances that one Ronan Lynch, one of our fine protagonists, meets him. They race cars. Ronan is sad about his dad having been murdered awhile ago, and he is essentially slumming it after-hours, when his friends of finer sensibilities are not around.
What Ronan doesn't know is that Kavinsky has been watching him for months. Setting aside the geographical weirdness of this, Kavinsky had looked through an open window in Prokopenko's home to see Ronan sleeping in an adjacent residence. Abruptly, Ronan awakens from a terrible nightmare, and inadvertently manifested countless bloody wounds on his body, proof that they were two of a kind-- the dream thieves. In the ensuing months, Kavinsky had taken an interest, marked by ugly infatuation. He studied Ronan's relationships with his friends, Gansey and Adam, and his remaining family, as well as his patterns and interests.
Although he approaches Ronan through informal drag racing, this is based on elaborate planning, and an increasing certainty that Ronan wouldn't be susceptible to conventional seduction. Instead, Kavinsky antagonizes him with a mess of homophobic slurs and hostile words, inviting the same in return. He uses dream thievery to copy Ronan's bracelets. Touches his head, bullies him with words. Breaks into the home that he shares with the other boys, and drops off his unsolicited gifts. Lets Ronan punch him and throw him across the hood of a car, not particularly bothered. Welcomes him and Gansey to one of his infamous substance parties, and in an alarming feat of corrupting the righteous, goads Gansey into burning a car. Despite that Kavinsky is a child himself, he insinuates himself in Ronan's life in a fashion modeled unmistakably after child predators rather than other forms of sexual misconduct. Nothing overtly sexual about it, because that is the deceit, designed specifically so as not to spook his quarry.
For awhile, that's all it is. A fucked up flirtation unlikely to go anywhere. Ronan is in way over his head, a fact blatantly obvious to Gansey, his older brother, and literally every other observer in the novel, but he repeatedly errs in seeking Kavinsky out for races because it's what makes him feel alive. Perhaps a weird sense of kinship, besides, and certainly fueled by his arguments with his actual friends. It could have been nothing.
Unfortunately, Ronan's dreams try to kill him again. This time, not raw wounds manifest, but Ronan had earlier unleashed a series of monsters, night horrors that look both like birds and men, armed with massive claws and a thirst for Ronan's blood. Kavinsky beats him in a race, cheating with a dream-enhanced car, only to turn around and find Ronan having beached Gansey's stolen car up against a light pole and a black-feathered monster caving in the hood. Because Kavinsky is a complete weirdo, he simply spins his car around and stops up to get a closer look. When the night horror crawls down and postures at him, Kavinsky shoots it in the face with a pistol that, for equally bizarre characterological reasons, he always rides around sleepy West Virginia with.
In a mildly ironic reversal of roles, Ronan winds up going insane, yelling nonsense that Gansey is going to kill him over the totaled car. Kavinsky is quick to reason with him. It is perhaps the most obvious gesture of real kindness that he's shown in the course of their entire relationship, the frank albeit offensively worded statement that Gansey will forgive him, that it was the night horror that would have killed Ronan. Ronan shakes him around like a terrier with a chewtoy, and after some subtle hinting, it dawns on Kavinsky that Ronan does not actually have any cluepons to cash in about how to fix this.
The gesture starts out magnanimous. Kavinsky is going to help him.
Over the days that follow, Kavinsky teaches Ronan how to be a dream thief. They practice tirelessly, and then they practice in escalating exhaustion. They wind up deeply intoxicated in order to access their dreams, mixing alcohol with Kavinsky's pills. Notably, these are no ordinary sleep medications-- the side-effect is literally death, stopped pulse and all, albeit temporary. Despite the uncharacteristically generous investment of time, or because of them, various parts of Kavinsky's true nature begin to erode into view. Though still chronically dispensing with lies and exaggeration, he shares with Ronan more honesty about his life story than anyone else has apparently merited thus far, from the behavior of his parents to his brutally efficient philosophy on dream theft. Ronan asks and answers despite himself, and despite the increasing protests and pain exhibited by Cabeswater, the source of their power. Kavinsky's behavior toward Ronan grows explicitly sexual twice while the other boy is incapacitated by drugs and drink. First, when he pulls Ronan's trousers down and photographs his penis to text to Gansey[1], who is annoying him with persistent efforts to contact his incommunicado friend; second, when he runs a finger down Ronan's back; neither event of which Ronan has much to say about, awakening after to ignore or deny to himself that anything had happened. Despite Kavinsky's haphazard, reckless, and frequently insulting teaching style, Ronan's dreaming proficiency gets better and better, and he begins to show off his prizes. Kavinsky thinks means they're getting somewhere, the two of them, Joseph Kavinsky and Ronan Lynch-- the dream thieves. Two of a kind; unique and measurably extraordinary. He thinks that he's corrupted Ronan enough that they can work. He believes Ronan wants to fuck, and he believes in the power that's supposed to give him.
In reality, Ronan can't wait to give Gansey his car again. The nagging pull of unhealthy temptation[2] is very weak compared to the gravitational pull of his best friend's orbit and the brotherhood they share. Ronan dreams the Camaro, and when he wakes up, he leaves Kavinsky on no uncertain terms— at least outwardly.
Faced with rejection, Kavinsky is furious, but his face is blank. He swings his hand like he's about to hit something, but he just makes a gun with his fingers, presses it to Ronan's head, and makes a threat like rancid poetry: I will burn you down.
And then he invites him to his July the Fourth party.
Ronan heads off in simple delight to reunite with his friends. However, that soon dissolves into doubt and needling discomfort, as the situation becomes increasingly complex. His friends and allies resolve that dream theft is destroying Cabeswater, and it turns out that there's a wealthy megalomaniac who wants to enslave or even vivisect a dream thief for himself. Kavinsky texts him a half-dozen messages he ignores because he needs to think about what they are, and even leaves another dream car in by Ronan's home along with a sexual note. Predictably, Kavinsky has zero appreciation that the situation is much larger than himself and his own appetites. He answers with nihilistic good cheer, even when Ronan finally asks him whether he would stop using his abilities if he knew he were destroying the world. Kavinsky's focus grows increasingly single-minded and single-mindedly frustrated. Ultimately, his fury climaxes in the decision to kidnap Ronan's beloved little brother, Matthew.
At the Fourth of July party, Ronan and his friends Gansey and Blue arrive to try and rescue Matthew, but also to stop Kavinsky from greater destruction. Adam is elsewhere, trying to strengthen Cabeswater and the ley lines. As a group, the teens know that whatever catastrophic plan Kavinsky is enacting may permanently destroy the flow of spiritual energy like a ischemia rupturing an artery. Kavinsky takes his time appearing, but when he does, he is quick to taunt the other kids that Matthew is concealed within one of dozens and dozens of dream-cloned cars. As they begin their search, Kavinsky eludes further interrogation by using a pill to access his dreams. Ronan pops a pill to follow.
Both boys meet within the dream for the first time. Kavinsky has already covered in bloody scratches, wounds that closely resemble those that Ronan had almost accidentally killed himself with months ago. Ronan observes that Kavinsky's dream burgling isn't going so smooth tonight, and Kavinsky remarks facetiously, that Some nights, you just take it. Consent is overrated. Ronan pleads with Kavinsky to end this violent clusterfuck, going so far as to describe the fruits of platonic friendship and highlight Care Bear benefits of brotherhood. In doing so, Ronan begins to recognize his own blessings, which is really great, but Kavinsky literally could not care less. For him, fate is finding its vanishing point; he answers that, There isn't anything else, man. Ronan's presses him with further insistence, and Kavinsky's answers grow peculiarly self-pitying in their self-combusting stubbornness. He actually cannot understand that the deep love and unwavering loyalty shared by Gansey and Ronan is greater than sex, and finds the whole thing personally insulting. While Ronan struggles to understand both the other boy and himself, Kavinsky manifests a massive dragon of smoke and fire and teeth, as well as pure hatred of all things including himself. He takes it to the waking world.
In the intervening seconds, Ronan comes to the revelation that he does not hate himself nor wish himself dead. The effects are immediate, and well-timed with Adam's strengthening of Cabeswater. When he emerges from the dream, he brings out a massive creature of its own: a two-headed night horror, white, determined to protect him and his friends. Both monsters ensue battle. However, the dragon is equally focused on destroying the white Mitsubishis and attacking Kavinsky.
Ever melodramatic, Kavinsky climbs on top of one white Mitsubishi and opens his arms to greet the dragon. Matthew is still nowhere to be found, and party-goers are in pandemonium. Terrified, Ronan briefly considers killing Kavinsky. However, he recognizes himself to be incapable of such a deed (THE MOST CARE BEAR, we love him so). Instead, he seizes on sudden inspiration from a vague hint that Kavinsky drops, a bizarre announcement that he does not actually care about harming Matthew. Ronan pulls the boy out of the trunk of the nearest vehicle and holds him down. Despite the chaos of the past few minutes, and Kavinsky's malice now manifest, Ronan keeps screaming at Kavinsky to get down.
Naturally, Kavinsky disobeys; he says only, The world is a nightmare. The dragon passes through him like a stiff wind, no sign of scorching, none of the burning explosion that had destroyed car after car. Kavinsky collapses, the dragon tumbles to an inert stop, and Prokopenko goes mute and motionless nearby, the final sign that the other dream thief is dead.
- This is a headcanon interpretation of the event in text by Pel/Ronan's player, OOCly mutually discussed and agreed on. Though Stiefvater states Kavinsky touched Ronan sensually only once, we have it as twice.
- Insight into Ronan's psyche by Pel, OOCly mutually discussed and understood.
In a sense, Kavinsky would make more sense if he were a psychopath. In conventional uses of the word, the connotations of limited emotional experience and crippled empathy seem to fit. He is deeply insensitive to the needs and pains and rights of other people, and certainly engages in a number of antisocial, criminal behaviors crazy-eyed and without any semblence of impulse control. However, the first and last negation of the classic concept is the fact that he kills himself. Furthermore, that he hates himself, exemplified by Ronan's observation of the final dream monster he creates. He does not see the world as his oyster, but a "nightmare" of which he finds himself deeply afraid as much as he exploits it.POWER:
He's a shitty person coping shittily with a shitty lot in life. As pathetic as he is, he is also a monster by choice. Only his enormous ego prevents him from whining about himself explicitly as a victim. A subtle streak of self-pity reveals itself in the way that he justifies having tried to murder his father in self-defense, in the way he drugs his mother to stop her verbal abuse, in the way that he justifies abducting Matthew Lynch because Ronan refused to respond to what he felt were gesture after gesture of goodwill. He's frank to the point of delusional, pointing out to Ronan that, You made it ugly. Egotism is the other half of that ugly flaw, blatant in his sense of entitlement. He believes that he's entitled to take, to touch, to break into anything anywhere he can get away with. He believes that Ronan owes him for teaching him how to dream thieve; he isn't merely hurt by the rejection, he's spitefully angry in a way that fails to account for his own assumptions. As they say, the biggest assholes are often too busy feeling sorry for themselves to care about hurting anyone else. Additionally, like many narcissistic people, he has a fat seed of insecurity close to his core, for which he is perpetually overcompensating.
It is important to note that there are many aspects of normal, healthy human functioning that he genuinely does not understand and assumes to be false. It is categorically pathetic, but does not exculpate him from his hideous behavior. Kavinsky doesn't do genuine honesty or engage in real intimacy. He doesn't 'get' the real value of friendship. He cannot comprehend how a lifelong ally through bereavement and dollar store window shopping can somehow trump the promise of sex. This is not to say he's incapable of 'having friends,' as he has his own group that he parties with, who watch out for him, whom he watches out for in turn, whom he is perhaps surprisingly generous with his drugs and fireworks, an inner circle identifiable to those who observe him. However, he plainly fails to equate these relationships with real emotional connection. If anything, he reserves emotional connection for sex, but this is a confused and poorly-articulated conflation. Talking to Ronan at the end of his life, you'd think all he wanted was the d, but it is fairly obvious other gay men exist. He is wounded, illogically or otherwise, not just his pride by his implied inadequacy, but whatever other sentiment he'd invested in Ronan. The only part of Kavinsky that understands sincerity of the heart is the part that despairs of ever attaining it.
Which again, is sad and all, but really doesn't make anything that he does okay. Plenty of people need more friends but don't kidnap or molest anybody, or participate in drug trafficking to under-privileged children.
Under the veneer of hollow-eyed apathy and occasional manic episodes, Kavinsky is immensely angry. Ultimately, this is what boils down from the elaborate self-hatred and the world-hatred and the nightmare of the world and the weird proclamation that reality is what other people dream for you. Ronan sees him as, even admires him for being, the type of person who never lets others tell him what to do. However, his own self-perception is a Gordian knot of helplessness, pessimism, cynicism, and nihilism, which translates to rage. The fact that Kavinsky is incredibly out of touch with his own emotions and thoughts, clear from his blank-faced response to Ronan's dismissal, sudden shifts between bored then gleeful then irate, doesn't mean he isn't angry underneath it. His anger contributes well to the lack of remorse he exhibits day-to-day. In part because any vestige of regret he ever experiences translates immediately to the urge to smash the thing into even smaller pieces. In part because, much like Tinkerbell, it's difficult to fit more than one big emotion into himself at any given time.
It's worth noting that a great deal of his behavior is exaggerated by his cocaine habit. Through the eyes of Mr. Grey, one of our more reliable narrators, we see that he is infinitely more unpredictable because of his drug habit. However, Mr. Grey recognizes him as an extremely dangerous person even aside from the narcotics, which is particularly significant considering the assassin's own prowess. Stimulant drugs seem to assist with him suppressing his emotions, subverting the nightmares Ronan struggles with, as well as making his skinny body coke-strong!! to the point where he apparently carts Ronan's unconscious body around all kinds of different places during dream theft lessons. Unfortunately, he also tends to be bored and especially impulsive while he's high as well.
I guess I should write about his strengths too, although that's generally against my predisposition toward Kavinsky! They say that even Hitler painted some kind of flower, I don't know, who cares about that guy. Kavinsky is quite clever and resourceful. He is not actually all that creative at all; despite that his magical superpower is pure creation, all he ever makes is paper credentials, drugs, cars, and weapons. However, he is remarkably pragmatic in this. Additionally, he is peculiarly generous with material objects and inventive within the parameters of his destructive persona. He can think of new ways to ruin the lives of those he hates anytime. He can also think of good ways to solve the problems of those he particularly likes. And he does in fact actually like people now and again, enough to form shallow but companionable relationships. Kavinsky is also remarkably fearless, and possibly even brave; he is quite good in a crisis, a fact to which Ronan owes his life. In the interest of setting a real low bar, his malice seems to stop short of actual murderous intent; he ends himself, causes accidental death left and right, but lacks apparent interest in deliberately killing other people. There is a remote possibility that he is capable of healthy change, if only because suffering generally (but not always) motivates people to do so.
However, for the purposes of this game and canon point, there is only one real change Kavinsky is actively interested in pursuing. Specifically, he plans to kill himself again, and this time, in an even more destructive and dramatic production than before. This intersects directly with the powers applied for (below). Coming into the game culture, with its superficially clear-cut divisions of hero and villain, resurrection and death, his sense of morbid fate is stronger and more problematic than ever. Fortunately for the vast majority of those who may be subject to his acquaintance, he isn't really going to be disclosing his intentions toward-- himself. Notably, his powers (see below) as well as the game resurrection systems in place will make this self-destruction particularly difficult, resulting in a trope similar to Moaning Myrtle of Harry Potter fame.
Miscellany, based on my best interpretations of canon: he's homosexual, out of the closet but not particularly open about it, eats poorly, likes diamonds, promiscuous, extremely sociable, dismissive of women, and may be considered funny by people who think inappropriate jokes (e.g., racist, sexist, about sexual assault) are entertaining. Notably, he is also significantly less likely now to perpetrate sexual assault because of his big death plans and focus on superpowers.
Dream thief (canon): Kavinsky has the ability to 'steal' objects out of his dreams and into real life. These objects can be incredibly fantastical, large, or even sentient people. Due to their magical nature, they may function even in absence of having all their correct physical parts. However, they are limited by his imagination and potentially also by uncontrolled emotional dispositions. More sophisticated objects may take multiple tries. In canon, producing these objects is limited by the amount of energy in the ley lines. For the purposes of the game, and with the permission of Ronan's player, his ability here will feed off life energy. Living creatures nearby will find themselves mildly fatigued or weakened when he makes smaller objects. When he thieves something larger, this may kill nearby plants or even humans. He will not himself be harmed by use of his own ability, due to powers described below.〈 CHARACTER SAMPLES 〉
Limited invulnerability: Kavinsky is invulnerable to most physical harm. This includes poisons, blunt trauma, suffocation, starvation, and the direct application of powers (e.g., energy blasts) but also even if they are using or causing secondary effects through a focus object (e.g., a mundane pistol, falling building). The exceptions to this are powers designed for healing, augmentation, or other 'positive' effects. In such cases, these powers have the opposite effect on him and are amplified, so that healing drains life from him (potentially to the point of death) and augmentation weakens his invulnerability, making him susceptible to normal harm. Likewise, luck enhancement would function as a curse. These paradoxical effects from both imPorts directly using their abilities on him (e.g., healing powers), and "powered objects" (e.g., glowy supersoldier serum, a dream-manifested or magical gemstone that is designed to heal). With regard to blunt trauma, Kavinsky experiences minimal pain, even when taking hits that would ordinarily destroy a person. However, other demands on ability can be painful (e.g., oxygen deprivation) even though no damage is ultimately taken. Additionally, contextual factors (e.g., being squashed under a building for over a week) may lead to psychological weakness, like being timid or, you know, other kinds of freaked out.
Powers that create other objects (e.g., forcefields) or function psychically (e.g., even a 'mind blast') are not affected by this whatsoever.
Psychic abilities:
- Psychometry: By touching an inanimate object, Kavinsky can gain sensory impressions about its history, such as who handled it previously, its age, and possibly even conversations that went on nearby. This is an unpredictable ability susceptible to numerous factors, such as how well he's concentrating that day or his preoccupations at the time, as well as how damaged the object is. In other words, it completely depends on the player or plot-runner's discretion and whatever they want Kavinsky to learn or not! His mind can easily just go blank and the power find itself permanently blocked even upon a retry. In other words, use of this ability will be totally regulated by player consent. Notably, powers-created objects (e.g., dream things, energy constructs, Hermione's summoned bird spell) will always give even vaguer impressions than others.
- Projective empathy: By touching other people, Kavinsky's power switches from read to write. Instead of gaining sensory impressions, he projects his current emotional state onto the target. As a general rule, that means the target will experience some form of anger, terror, apathy, sadness, or weird manic glee; note, for the purposes of this interpretation, lust and desire, etc., are not emotions. This can be fended off completely or partially reduced with willpower, and will again be regulated by player consent.
COMMUNITY POST (VOICE) SAMPLE:
Morning, shitty 50's Earth knockoff. [it's two in the afternoon, but irregular hours are really the least of kavinsky's problems. his voice crawls up the device speaker like oil capillarying up a wick.] It's a beautiful day.LOGS POST (PROSE) SAMPLE:
Good time to review bomb safety.
I want to know where the kids are gonna be at. Where you gonna hide the women. And the old fuckers who can't walk anymore. We got sirens? Shelters? What the fuck is bomb disposal like. Anybody got bomb disposal superpowers? In case of commie Russia, where do you break the glass? Inquiring minds wanna know. [he sounds like he's smiling.]
Hey. Hey! Don't listen to Lynch if he starts bitching. He has this problem where his nuts crawled up his ass and died when he was twelve. He's been on the 'roids. You'd think it was for muscle mass. But real talk, he was going for shrinkage. Deliberate, try and shit 'em out someday. It's okay. Leave him to it.
We can save the fucking children all by ourselves.
tdm thread with ChloeFINAL NOTES: I am hoping to run some player plots with the use of Kavinsky's various powers, probably a couple of big comic-book-villainy kinds of messes which end with his eventual 'defeat.' I've already spoken to some of my prospective castmates about this, and they seem quite excited to get started if I am accepted. In classic style. Keeping this in mind, I definitely 100% intend to ask permission whenever he dream-manifests anything particularly destructive, such as fire dragons, bombs, etc. I intend to do so separate from bigger plots too!
Thanks for reading /fiery elmo